MankQuest

Starting Templates:

version 1.55


About Templates:Templates are designed for people who don't like doing math by people who do like doing math. Each template has a list of Stats totalling 200 EXP and a list of items totalling 500 gold. Feel free to substitute any stat or item on a template with another stat or item of equal value. Note that while spells all cost the same ammount of EXP to learn, different spells may cost more to buy. During character creation, you must buy scrolls or books of any spells your character knows (see magic items)


Archer

Stat Value EXP cost
STR 1 0
DEX 3 50
INT 2 10
MOB 2 10
HP 8 36
Athletics 2 ranks 5
Crafting: Fletcher 2 ranks 5
Healing 2 ranks 5
Perception 2 ranks 5
Stealth 3 ranks 14
W.P. Martial 10
Aimed Shot 25
Weapon Focus: Bow 25
Equipement: Value Cost
Leather Armour +1 DEF 50g
Short Bow 2 Weapon Dice 300g
50 Arrows ammo 100g
Dagger 1 Weapon Dice 25g
Healing Kit 4 dice skill check 25g

Adept Wizard:

Stat Value EXP cost
STR 1 0
DEX 2 10
INT 3 50
MOB 2 10
HP 5 15
MP 7 28
Crafting: Scribe 1 ranks 1
Healing 2 ranks 5
Persuasion 1 ranks 1
Arcana: Adept 50
Spell: Healing Basic 5 HP single target

Adept: 10 HP, multiple targets

10
Spell: Fireball Basic: 2x2 area 5 dice

Adept: 3x3 area, 6 dice

10
Spell: Magic Missile Basic: 5 dice

Adept: 7 dice

Master: 9 dice

10
Equipement: Value Cost
Leather Armour +1 DEF 50g
Spell Scrolls (already used, don't add to inventory) 120
Book of Magic Missile cast magic missile: master 300g
Dagger 1 Weapon Dice 25g
Ration 1 rest point 5g

Fighter:

Stat Value EXP cost
STR 3 50
DEX 2 10
INT 1 0
MOB 2 10
HP 10 55
Athletics 1 ranks 1
Brawling 1 ranks 1
Healing 1 ranks 1
Perception 1 ranks 1
Stealth 1 ranks 1
W.P. Martial 10
A.P. Medium 10
Power Attack 25
Weapn Focus: Blades 25
Equipement: Value Cost
Leather Armour +1 DEF 50g
Helm +1 DEF 125g
Broad Sword 3 weapon dice 300
Dagger 1 Weapon Dice 25g

Jack of All Trades:

Stat Value EXP cost
STR 2 10
DEX 2 10
INT 2 10
MOB 2 10
HP 9 45
MP 5 15
All Skills: (choose crafting type) 2 ranks 45
W.P. Martial 10
A.P. Medium 10
Arcana: Basic 15
Spell: Healing 10
Spell: Magic Missile 10
Equipement: Value Cost
Leather Armour +1 DEF 50g
Helm +1 DEF 125g
Spell scrolls (already used, don't add to inventory) 120g
Short Sword 2 weapon dice 150g
Dagger 1 Weapon Dice 25g
Trap Kit 4 skill check dice 25g
ration 5g

Thief

Stat Value EXP cost
STR 2 10
DEX 3 50
INT 2 10
MOB 2 10
HP 7 28
Athletics 2 ranks 5
Brawling 2 ranks 5
Healing 2 ranks 5
Perception 2 ranks 5
Persuasion 3 ranks 14
Thievery 3 ranks 14
Trapping 2 ranks 5
Stealth 3 ranks 14
Backstab 25
Equipement: Value Cost
Leather Armour +1 DEF 50g
Dark Cloak +1 Stealth Accessory 50g
Short Sword 2 weapon dice 150g
Dagger x 3 1 Weapon Dice 25g
Trap Kit 4 skill check dice 25g
Lock Picks 6 skill check dice 25g
Vial of Poison 25g
Blinding Powder x5 4 dice, single target 25g
Tear Gas 4 dice, 3x3 area 25g
Bomb 4 dice, 3x3 area 50g

Versatile Wizard

Stat Value EXP cost
STR 1 0
DEX 2 10
INT 3 50
MOB 2 10
HP 5 15
MP 7 28
Crafting: Scribe 1 rank 1
Healing 2 ranks 5
Perception 1 rank 1
Persuasion 2 ranks 5
Arcana:Basic 15
Spell: Healing Basic 5 HP single target 10
Spell: Fireball Basic: 2x2 area 5 dice 10
Spell: Magic Missile Basic: 5 dice 10
Spell: Gate self only 10
Spell: Teleport teleport 9 squares 10
Spell: Brilliance +1 INT for 3 turns 10
Equipement: Value Cost
Leather Armour +1 DEF 50g
Spell Scrolls (already used, don't add to inventory) 270g
Wizard Wine x3 +3 MP, +2 drunk counters 150g
Dagger 1 Weapon Dice 25g
Ration 1 rest point 5g